Themes
Seven kinds of tag, and a title carries as many as it needs with exactly one marked primary. Colour is one of them. There is deliberately no tag called “Asian”: a continent is not a theme, and collapsing eight vocabularies into one word is how a catalogue stops describing half its own games.
49 tags in 6 types · 2 with no titles yet, listed rather than removed
Theme
What the game is about.
- Adventure4
- Animals3
- Aviation1
- Aztec & Maya1
- Candy5
- Casino & cards3
- Chinese mythology1
- Crime & heist4
- Dragons4
- Emoji & stickers1
- Fairy tale1
- Fantasy2
- Fishing3
- Food & cooking1
- Fortune & luck12
- Fruit3
- Gems & jewels2
- Gold rush & mining4
- Greek mythology1
- Hindu mythology1
- Horror1
- Music2
- Party & nightlife2
- Retro & classic2
- Treasure hunt1
- Wild West7
Setting
Where it takes place.
Character
Who is in it.
Colour
A browse one site of twenty-five had built, and it costs nothing to offer.
Market-native
Vocabularies that are head terms in one market and invisible in the rest.
Season
Time-bound, and a tag rather than a flag because a title keeps it all year.
Tags with nothing behind them yet
Kept on purpose. Removing them would remove the ones that matter most.
An empty tag is a gap in the catalogue, not a mistake in the vocabulary. 2 of these 2 are market-native terms — head terms where they come from, invisible in a list built from European catalogues — and they are exactly the ones a tidy-up would delete first.
Browse by where a theme comes from
Asked for, and not published.
8 of our 49 tags record which market’s vocabulary they belong to. That would make a genuinely different browse from anything a European catalogue can offer.
We are not publishing it. Of the markets involved, 0 have a country view we are allowed to publish, so the browse would be a country picker offering nothing. The tags themselves are above, under their own names.